Monorepo/Config/ConfigManager.vb

175 lines
6.3 KiB
VB.net

Imports System.IO
Imports System.Xml.Serialization
Imports DigitalData.Modules.Logging
Public Class ConfigManager(Of T)
Private Const USER_CONFIG_NAME As String = "UserConfig.xml"
Private Const COMPUTER_CONFIG_NAME As String = "ComputerConfig.xml"
Private ReadOnly _LogConfig As LogConfig
Private ReadOnly _Logger As Logger
Private ReadOnly _File As Filesystem.File
Private ReadOnly _UserPath As String
Private ReadOnly _ComputerPath As String
Private _CurrentDataPath As String
''' <summary>
''' The blueprint class from which the default config is created
''' </summary>
Private ReadOnly _Blueprint As T
Private ReadOnly _Serializer As XmlSerializer
Public ReadOnly Property Config As T
''' <summary>
''' Creates a new instance of the ConfigManager
''' </summary>
''' <example>
''' Public Class Config
''' Public Property StringEntry As String = "TEST"
''' Public Property BoolEntry As Boolean = True
''' Public Property IntEntry As Integer = 123
''' End Class
'''
''' Dim oConfigManager = New ConfigManager(Of Config)(_LogConfig, Application.UserAppDataPath, Application.CommonAppDataPath)
''' </example>
''' <param name="LogConfig">LogConfig instance</param>
''' <param name="UserConfigPath">The first path to check for a config file, eg. AppData</param>
''' <param name="ComputerConfigPath">The second path to check for a config file, eg. ProgramData</param>
Public Sub New(LogConfig As LogConfig, UserConfigPath As String, ComputerConfigPath As String)
_LogConfig = LogConfig
_Logger = LogConfig.GetLogger()
_File = New Filesystem.File(_LogConfig)
_UserPath = Path.Combine(UserConfigPath, USER_CONFIG_NAME)
_ComputerPath = Path.Combine(ComputerConfigPath, COMPUTER_CONFIG_NAME)
_Blueprint = Activator.CreateInstance(Of T)
_Serializer = New XmlSerializer(_Blueprint.GetType)
If Not Directory.Exists(UserConfigPath) Then
_Logger.Debug("UserConfigPath {0} did not exist and was created", UserConfigPath)
Directory.CreateDirectory(UserConfigPath)
End If
If Not _File.TestPathIsDirectory(UserConfigPath) Then
_Logger.Warn("UserConfigPath {0} is not a directory", UserConfigPath)
Throw New ArgumentException($"Path {UserConfigPath} is not a directory!")
End If
If Not Directory.Exists(ComputerConfigPath) Then
_Logger.Debug("ComputerConfigPath {0} did not exist and was created", ComputerConfigPath)
Directory.CreateDirectory(ComputerConfigPath)
End If
If Not _File.TestPathIsDirectory(ComputerConfigPath) Then
_Logger.Warn("ComputerConfigPath {0} is not a directory", ComputerConfigPath)
Throw New ArgumentException($"Path {ComputerConfigPath} is not a directory!")
End If
_Config = LoadConfig()
End Sub
''' <summary>
''' Save the current config object to `UserConfigPath`
''' </summary>
Public Sub Save()
WriteToFile(_Config, _UserPath)
End Sub
''' <summary>
''' First check if a user config exists and if it does, load it.
''' If not, check if a systemwide config exists and and if it does, load it.
''' Otherwise, create a user config using the default values from the supplied config class `T`
''' </summary>
''' <returns></returns>
Private Function LoadConfig() As T
Dim oConfig As T
If IO.File.Exists(_UserPath) Then
_Logger.Debug("Loading config from UserPath: {0}", _UserPath)
_CurrentDataPath = _UserPath
oConfig = ReadFromFile(_UserPath)
ElseIf IO.File.Exists(_ComputerPath) Then
_Logger.Debug("Loading config from ComputerPath: {0}", _ComputerPath)
_CurrentDataPath = _ComputerPath
oConfig = ReadFromFile(_ComputerPath)
Else
_Logger.Debug("Creating default config in UserPath: {0}", _UserPath)
_CurrentDataPath = _UserPath
oConfig = Activator.CreateInstance(_Blueprint.GetType)
WriteToFile(_Config, _UserPath)
End If
Return oConfig
End Function
''' <summary>
''' Serialize a config object to byte array
''' </summary>
''' <param name="Data"></param>
''' <returns></returns>
Private Function Serialize(Data As T) As Byte()
Try
_Logger.Debug("Serializing config object")
Using oStream = New MemoryStream()
_Serializer.Serialize(oStream, Data)
Return oStream.ToArray()
End Using
Catch ex As Exception
_Logger.Error(ex)
Throw ex
End Try
End Function
''' <summary>
''' Write an object to disk as xml
''' </summary>
''' <param name="Data">The object to write</param>
''' <param name="Path">The file name to write to</param>
Private Sub WriteToFile(Data As T, Path As String)
Try
_Logger.Debug("Saving config to: {0}", Path)
Dim oBytes = Serialize(Data)
Using oFileStream = New FileStream(Path, FileMode.Create, FileAccess.Write)
oFileStream.Write(oBytes, 0, oBytes.Length)
oFileStream.Flush()
End Using
Catch ex As Exception
_Logger.Error(ex)
Throw ex
End Try
End Sub
''' <summary>
''' Reads an xml from disk and deserializes to object
''' </summary>
''' <returns></returns>
Private Function ReadFromFile(Path As String) As T
Try
_Logger.Debug("Loading config from: {0}", Path)
Dim oConfig As T
Using oReader As New StreamReader(Path)
oConfig = _Serializer.Deserialize(oReader)
End Using
' If oConfig is Nothing, a config file was created but nothing was written to it.
' In this case we need to create oConfig from defaults so we have at least some config object
If oConfig Is Nothing Then
_Logger.Debug("Config file is valid but empty. Loading default values")
oConfig = Activator.CreateInstance(_Blueprint.GetType)
End If
Return oConfig
Catch ex As Exception
_Logger.Error(ex)
Throw ex
End Try
End Function
End Class