move config project to Modules.Config folder

This commit is contained in:
Jonathan Jenne
2019-04-15 14:25:30 +02:00
parent ea9c209204
commit b4151e8b81
15 changed files with 5 additions and 5 deletions

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{44982F9B-6116-44E2-85D0-F39650B1EF99}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>DigitalData.Modules.Config</RootNamespace>
<AssemblyName>DigitalData.Modules.Config</AssemblyName>
<FileAlignment>512</FileAlignment>
<MyType>Windows</MyType>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DefineDebug>true</DefineDebug>
<DefineTrace>true</DefineTrace>
<OutputPath>bin\Debug\</OutputPath>
<DocumentationFile>DigitalData.Modules.Config.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<DefineDebug>false</DefineDebug>
<DefineTrace>true</DefineTrace>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DocumentationFile>DigitalData.Modules.Config.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
</PropertyGroup>
<PropertyGroup>
<OptionExplicit>On</OptionExplicit>
</PropertyGroup>
<PropertyGroup>
<OptionCompare>Binary</OptionCompare>
</PropertyGroup>
<PropertyGroup>
<OptionStrict>Off</OptionStrict>
</PropertyGroup>
<PropertyGroup>
<OptionInfer>On</OptionInfer>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp" />
<Reference Include="NLog, Version=4.0.0.0, Culture=neutral, PublicKeyToken=5120e14c03d0593c, processorArchitecture=MSIL">
<HintPath>..\packages\NLog.4.5.11\lib\net45\NLog.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Configuration" />
<Reference Include="System.Data" />
<Reference Include="System.IO.Compression" />
<Reference Include="System.Runtime.Serialization" />
<Reference Include="System.ServiceModel" />
<Reference Include="System.Transactions" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup>
<Import Include="Microsoft.VisualBasic" />
<Import Include="System" />
<Import Include="System.Collections" />
<Import Include="System.Collections.Generic" />
<Import Include="System.Data" />
<Import Include="System.Diagnostics" />
<Import Include="System.Linq" />
<Import Include="System.Xml.Linq" />
<Import Include="System.Threading.Tasks" />
</ItemGroup>
<ItemGroup>
<Compile Include="ConfigAttributes.vb" />
<Compile Include="ConfigManager.vb" />
<Compile Include="ConfigSample.vb" />
<Compile Include="My Project\AssemblyInfo.vb" />
<Compile Include="My Project\Application.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Application.myapp</DependentUpon>
</Compile>
<Compile Include="My Project\Resources.Designer.vb">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="My Project\Settings.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="My Project\Resources.resx">
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
<CustomToolNamespace>My.Resources</CustomToolNamespace>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="My Project\Application.myapp">
<Generator>MyApplicationCodeGenerator</Generator>
<LastGenOutput>Application.Designer.vb</LastGenOutput>
</None>
<None Include="My Project\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<CustomToolNamespace>My</CustomToolNamespace>
<LastGenOutput>Settings.Designer.vb</LastGenOutput>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Filesystem\Filesystem.vbproj">
<Project>{991d0231-4623-496d-8bd0-9ca906029cbc}</Project>
<Name>Filesystem</Name>
</ProjectReference>
<ProjectReference Include="..\Modules.Logging\Logging.vbproj">
<Project>{903b2d7d-3b80-4be9-8713-7447b704e1b0}</Project>
<Name>Logging</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
</Project>

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Public Class ConfigAttributes
Public Class ConnectionStringAttribute
Inherits Attribute
End Class
End Class

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Imports System.IO
Imports System.Reflection
Imports System.Xml.Serialization
Imports DigitalData.Modules.Logging
Imports DigitalData.Modules.Config.ConfigAttributes
Public Class ConfigManager(Of T)
Private Const USER_CONFIG_NAME As String = "UserConfig.xml"
Private Const COMPUTER_CONFIG_NAME As String = "ComputerConfig.xml"
Private ReadOnly _LogConfig As LogConfig
Private ReadOnly _Logger As Logger
Private ReadOnly _File As Filesystem.File
Private ReadOnly _UserPath As String
Private ReadOnly _ComputerPath As String
Private _ForceUserConfig As Boolean
''' <summary>
''' The blueprint class from which the default config is created
''' </summary>
Private ReadOnly _Blueprint As T
Private ReadOnly _Serializer As XmlSerializer
Public ReadOnly Property Config As T
''' <summary>
''' Creates a new instance of the ConfigManager
''' </summary>
''' <seealso cref="ConfigSample"/>
''' <param name="LogConfig">LogConfig instance</param>
''' <param name="UserConfigPath">The path to check for a user config file, eg. AppData</param>
''' <param name="ComputerConfigPath">The path to check for a computer config file, eg. ProgramData</param>
''' <param name="ForceUserConfig">Override values from ComputerConfig with UserConfig</param>
Public Sub New(LogConfig As LogConfig, UserConfigPath As String, ComputerConfigPath As String, Optional ForceUserConfig As Boolean = False)
_LogConfig = LogConfig
_Logger = LogConfig.GetLogger()
_File = New Filesystem.File(_LogConfig)
_UserPath = Path.Combine(UserConfigPath, USER_CONFIG_NAME)
_ComputerPath = Path.Combine(ComputerConfigPath, COMPUTER_CONFIG_NAME)
_ForceUserConfig = ForceUserConfig
_Blueprint = Activator.CreateInstance(Of T)
_Serializer = New XmlSerializer(_Blueprint.GetType)
If Not Directory.Exists(UserConfigPath) Then
_Logger.Debug("UserConfigPath {0} did not exist and was created", UserConfigPath)
Directory.CreateDirectory(UserConfigPath)
End If
If Not _File.TestPathIsDirectory(UserConfigPath) Then
_Logger.Warn("UserConfigPath {0} is not a directory", UserConfigPath)
Throw New ArgumentException($"Path {UserConfigPath} is not a directory!")
End If
If Not Directory.Exists(ComputerConfigPath) Then
_Logger.Debug("ComputerConfigPath {0} did not exist and was created", ComputerConfigPath)
Directory.CreateDirectory(ComputerConfigPath)
End If
If Not _File.TestPathIsDirectory(ComputerConfigPath) Then
_Logger.Warn("ComputerConfigPath {0} is not a directory", ComputerConfigPath)
Throw New ArgumentException($"Path {ComputerConfigPath} is not a directory!")
End If
_Config = LoadConfig()
End Sub
''' <summary>
''' Creates a new ConfigManager with a single (user)config path
''' </summary>
''' <param name="LogConfig"></param>
''' <param name="ConfigPath"></param>
Public Sub New(LogConfig As LogConfig, ConfigPath As String)
MyClass.New(LogConfig, ConfigPath, ConfigPath, ForceUserConfig:=True)
End Sub
''' <summary>
''' Save the current config object to `UserConfigPath`
''' </summary>
''' <returns>True if save was successful, False otherwise</returns>
Public Function Save() As Boolean
Try
WriteToFile(_Config, _UserPath)
Return True
Catch ex As Exception
_Logger.Error(ex)
Return False
End Try
End Function
Private Sub CopyValues(Of T)(Source As T, Target As T, Optional ExcludedAttributeTypes As List(Of Type) = Nothing)
Dim oType As Type = GetType(T)
Dim oExcludedAttributeTypes = IIf(IsNothing(ExcludedAttributeTypes), New List(Of Type), ExcludedAttributeTypes)
Dim oProperties = oType.GetProperties().
Where(Function(p) p.CanRead And p.CanWrite).
Where(Function(p)
For Each oAttributeType As Type In oExcludedAttributeTypes
If Attribute.IsDefined(p, oAttributeType) Then
Return False
End If
Next
Return True
End Function)
For Each oProperty As PropertyInfo In oProperties
Dim oValue = oProperty.GetValue(Source, Nothing)
If Not IsNothing(oValue) Then
oProperty.SetValue(Target, oValue, Nothing)
End If
Next
End Sub
Private Function LoadConfig() As T
' first create an empty/default config object
Dim oConfig = Activator.CreateInstance(_Blueprint.GetType)
' then Try to load computer config
oConfig = LoadComputerConfig(oConfig)
' now try to load userconfig
oConfig = LoadUserConfig(oConfig)
Return oConfig
End Function
Private Function LoadComputerConfig(ByVal Config As T) As T
If File.Exists(_ComputerPath) Then
Try
Dim oComputerConfig = ReadFromFile(_ComputerPath)
' if a computer config exists, copy values
' from computer config to final config
If Not IsNothing(oComputerConfig) Then
CopyValues(oComputerConfig, Config)
End If
Catch ex As Exception
_Logger.Error(ex)
_Logger.Warn("Computer config could not be loaded!")
End Try
Else
_ForceUserConfig = True
End If
Return Config
End Function
Private Function LoadUserConfig(ByVal Config As T) As T
If File.Exists(_UserPath) Then
Try
Dim oUserConfig = ReadFromFile(_UserPath)
' if user config exists
If Not IsNothing(oUserConfig) Then
Dim oExcludedAttributes As New List(Of Type)
If Not _ForceUserConfig Then
oExcludedAttributes.Add(GetType(ConnectionStringAttribute))
End If
' Copy values from user config to final config
CopyValues(oUserConfig, Config, oExcludedAttributes)
End If
'Dim oConnectionProperty = TestHasAttribute(oConfig, GetType(ConnectionStringAttribute))
Catch ex As Exception
_Logger.Error(ex)
_Logger.Warn("User config could not be loaded!")
End Try
End If
Return Config
End Function
Private Function LoadDefaultConfig() As T
_Logger.Debug("Creating default config in UserPath: {0}", _UserPath)
Dim oConfig = Activator.CreateInstance(_Blueprint.GetType)
Try
WriteToFile(oConfig, _UserPath)
Catch ex As Exception
_Logger.Warn("Could not create default config in UserPath: {0}", _UserPath)
End Try
Return oConfig
End Function
Private Function TestHasAttribute(Config As T, AttributeType As Type) As String
For Each oProperty As PropertyInfo In Config.GetType.GetProperties()
If Attribute.IsDefined(oProperty, GetType(ConnectionStringAttribute)) Then
Return oProperty.Name
End If
Next
Return Nothing
End Function
''' <summary>
''' Serialize a config object to byte array
''' </summary>
''' <param name="Data"></param>
''' <returns></returns>
Private Function Serialize(Data As T) As Byte()
Try
_Logger.Debug("Serializing config object")
Using oStream = New MemoryStream()
_Serializer.Serialize(oStream, Data)
Return oStream.ToArray()
End Using
Catch ex As Exception
_Logger.Error(ex)
Throw ex
End Try
End Function
''' <summary>
''' Write an object to disk as xml
''' </summary>
''' <param name="Data">The object to write</param>
''' <param name="Path">The file name to write to</param>
Private Sub WriteToFile(Data As T, Path As String)
Try
_Logger.Debug("Saving config to: {0}", Path)
Dim oBytes = Serialize(Data)
Using oFileStream = New FileStream(Path, FileMode.Create, FileAccess.Write)
oFileStream.Write(oBytes, 0, oBytes.Length)
oFileStream.Flush()
End Using
Catch ex As Exception
_Logger.Error(ex)
Throw ex
End Try
End Sub
''' <summary>
''' Reads an xml from disk and deserializes to object
''' </summary>
''' <returns></returns>
Private Function ReadFromFile(Path As String) As T
Try
_Logger.Debug("Loading config from: {0}", Path)
Dim oConfig As T
Using oReader As New StreamReader(Path)
oConfig = _Serializer.Deserialize(oReader)
End Using
' If oConfig is Nothing, a config file was created but nothing was written to it.
' In this case we need to create oConfig from defaults so we have at least some config object
If oConfig Is Nothing Then
_Logger.Debug("Config file is valid but empty. Loading default values")
oConfig = Activator.CreateInstance(_Blueprint.GetType)
End If
Return oConfig
Catch ex As Exception
_Logger.Error(ex)
Throw ex
End Try
End Function
End Class

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Imports DigitalData.Modules.Config.ConfigAttributes
Public Class ConfigSample
<ConnectionString>
Public Property ConnectionString As String
End Class

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'------------------------------------------------------------------------------
' <auto-generated>
' Dieser Code wurde von einem Tool generiert.
' Laufzeitversion:4.0.30319.42000
'
' Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
' der Code erneut generiert wird.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On

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<?xml version="1.0" encoding="utf-8"?>
<MyApplicationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<MySubMain>false</MySubMain>
<SingleInstance>false</SingleInstance>
<ShutdownMode>0</ShutdownMode>
<EnableVisualStyles>true</EnableVisualStyles>
<AuthenticationMode>0</AuthenticationMode>
<ApplicationType>1</ApplicationType>
<SaveMySettingsOnExit>true</SaveMySettingsOnExit>
</MyApplicationData>

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Imports System
Imports System.Reflection
Imports System.Runtime.InteropServices
' Allgemeine Informationen über eine Assembly werden über die folgenden
' Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
' die einer Assembly zugeordnet sind.
' Werte der Assemblyattribute überprüfen
<Assembly: AssemblyTitle("Modules.Config")>
<Assembly: AssemblyDescription("")>
<Assembly: AssemblyCompany("")>
<Assembly: AssemblyProduct("Modules.Config")>
<Assembly: AssemblyCopyright("Copyright © 2019")>
<Assembly: AssemblyTrademark("")>
<Assembly: ComVisible(False)>
'Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird.
<Assembly: Guid("6e67fba4-81d1-44bb-81f4-16ad52822192")>
' Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
'
' Hauptversion
' Nebenversion
' Buildnummer
' Revision
'
' Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
' übernehmen, indem Sie "*" eingeben:
' <Assembly: AssemblyVersion("1.0.*")>
<Assembly: AssemblyVersion("0.0.3.0")>
<Assembly: AssemblyFileVersion("1.0.0.0")>

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'------------------------------------------------------------------------------
' <auto-generated>
' Dieser Code wurde von einem Tool generiert.
' Laufzeitversion:4.0.30319.42000
'
' Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
' der Code erneut generiert wird.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Imports System
Namespace My.Resources
'Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
'-Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
'Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
'mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
'''<summary>
''' Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
'''</summary>
<Global.System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0"), _
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
Global.Microsoft.VisualBasic.HideModuleNameAttribute()> _
Friend Module Resources
Private resourceMan As Global.System.Resources.ResourceManager
Private resourceCulture As Global.System.Globalization.CultureInfo
'''<summary>
''' Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend ReadOnly Property ResourceManager() As Global.System.Resources.ResourceManager
Get
If Object.ReferenceEquals(resourceMan, Nothing) Then
Dim temp As Global.System.Resources.ResourceManager = New Global.System.Resources.ResourceManager("DigitalData.Modules.Config.Resources", GetType(Resources).Assembly)
resourceMan = temp
End If
Return resourceMan
End Get
End Property
'''<summary>
''' Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
''' Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
'''</summary>
<Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Friend Property Culture() As Global.System.Globalization.CultureInfo
Get
Return resourceCulture
End Get
Set
resourceCulture = value
End Set
End Property
End Module
End Namespace

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -0,0 +1,73 @@
'------------------------------------------------------------------------------
' <auto-generated>
' Dieser Code wurde von einem Tool generiert.
' Laufzeitversion:4.0.30319.42000
'
' Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
' der Code erneut generiert wird.
' </auto-generated>
'------------------------------------------------------------------------------
Option Strict On
Option Explicit On
Namespace My
<Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute(), _
Global.System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "15.7.0.0"), _
Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Partial Friend NotInheritable Class MySettings
Inherits Global.System.Configuration.ApplicationSettingsBase
Private Shared defaultInstance As MySettings = CType(Global.System.Configuration.ApplicationSettingsBase.Synchronized(New MySettings()),MySettings)
#Region "Automatische My.Settings-Speicherfunktion"
#If _MyType = "WindowsForms" Then
Private Shared addedHandler As Boolean
Private Shared addedHandlerLockObject As New Object
<Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), Global.System.ComponentModel.EditorBrowsableAttribute(Global.System.ComponentModel.EditorBrowsableState.Advanced)> _
Private Shared Sub AutoSaveSettings(sender As Global.System.Object, e As Global.System.EventArgs)
If My.Application.SaveMySettingsOnExit Then
My.Settings.Save()
End If
End Sub
#End If
#End Region
Public Shared ReadOnly Property [Default]() As MySettings
Get
#If _MyType = "WindowsForms" Then
If Not addedHandler Then
SyncLock addedHandlerLockObject
If Not addedHandler Then
AddHandler My.Application.Shutdown, AddressOf AutoSaveSettings
addedHandler = True
End If
End SyncLock
End If
#End If
Return defaultInstance
End Get
End Property
End Class
End Namespace
Namespace My
<Global.Microsoft.VisualBasic.HideModuleNameAttribute(), _
Global.System.Diagnostics.DebuggerNonUserCodeAttribute(), _
Global.System.Runtime.CompilerServices.CompilerGeneratedAttribute()> _
Friend Module MySettingsProperty
<Global.System.ComponentModel.Design.HelpKeywordAttribute("My.Settings")> _
Friend ReadOnly Property Settings() As Global.DigitalData.Modules.Config.My.MySettings
Get
Return Global.DigitalData.Modules.Config.My.MySettings.Default
End Get
End Property
End Module
End Namespace

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<?xml version='1.0' encoding='utf-8'?>
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)" UseMySettingsClassName="true">
<Profiles>
<Profile Name="(Default)" />
</Profiles>
<Settings />
</SettingsFile>

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@@ -0,0 +1,70 @@
Imports Config
Imports NLog
''' <summary>
''' Sample Config Class inheriting from BaseConfig
'''
'''
'''
''' Things this class should do:
'''
''' - Provide defaults for all values
''' - Load the current config using the LoadConfig method of BaseConfig
''' - If no configfile was found, it should create a new datatable with only default values
''' - If a configfile was found, it should merge the values from this file with the defaults from this class
''' - For each propertyname defined in PropertyNames
''' - Check for existing value in datatable
''' - If a value is present, use it
''' - If no value is exists, use the default value
''' - Assign the resulting values to class properties
''' - Save the new config to disk
''' </summary>
Public Class SampleConfig
Inherits BaseConfig
Private _logger As Logger
Public ReadOnly ConnectionString As String
Public ReadOnly UniversalViewer As String
Public Overloads ReadOnly Property PropertyNames As Dictionary(Of String, String)
Get
Return New Dictionary(Of String, String) From {
{"ConnectionString", ""},
{"UniversalViewer", ""}
}
End Get
End Property
Public Sub New(LogFactory As LogFactory)
MyBase.New(LogFactory)
_logger = LogFactory.GetCurrentClassLogger()
' Load the existing values from the config file into PropertyNames
' overwriting the default values
Dim oDataTable = LoadConfig()
For Each oRow As DataRow In oDataTable.Rows
Dim oValue = oRow.Item(_configValue)
Dim oKey = oRow.Item(_configKey)
PropertyNames.Item(oKey) = oValue
Next
' Assign the merged properties to class properties, optionally converting them beforehand
For Each oProperty As KeyValuePair(Of String, String) In PropertyNames
Select Case oProperty.Key
Case "ConnectionString"
ConnectionString = oProperty.Value
Case "UniversalViewer"
UniversalViewer = oProperty.Value
Case Else
_logger.Warn("Property {0} was found in PropertyNames but was not assigned to a config property", oProperty.Key)
End Select
Next
' Convert the dictionary back to a datatable and save it
SaveConfig(ConvertToDataTable(PropertyNames))
End Sub
End Class

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="NLog" version="4.5.11" targetFramework="net461" />
</packages>