Refactor project structure in solution

Replaced "EnvelopeGenerator.WebUI" with "EnvelopeGenerator.Server" and "EnvelopeGenerator.WebUI.Client" with "EnvelopeGenerator.Server.Client". Updated project entries, solution configuration platforms, and nested projects to reflect these changes.
This commit is contained in:
2026-06-22 15:17:34 +02:00
parent e776c2edb4
commit 27940f5d34
126 changed files with 13 additions and 13 deletions

View File

@@ -0,0 +1,60 @@
namespace EnvelopeGenerator.WebUI.Client.Data {
class DeterministicRandom {
const int randomCount = 10000;
static readonly int[] deterministicRandomNumbers;
static readonly DateTime time;
int rnd;
int Next {
get {
rnd = deterministicRandomNumbers[rnd % randomCount];
return rnd;
}
}
public char RandomChar {
get {
return (char)((int)'A' + Random(0, 26));
}
}
public int[] RandomList(int count, int to) {
int[] res = new int[count];
for(int i = 0; i < Math.Min(count, to); i++)
res[i] = i;
for(int i = to; i < count; i++)
res[i] = Random(to);
for(int i = 0; i < count; i++) {
int ind = Random(count);
int temp = res[ind];
res[ind] = res[i];
res[i] = temp;
}
return res;
}
public int Random(int to) {
return Random(0, to);
}
public int Random(int from, int to) {
return Next % Math.Max(1, to - from) + from;
}
public T GetRandomItem<T>(IList<T> list) {
return list[Next % list.Count];
}
public DateTime RandomTime() {
return RandomTime(time, 0, 30 * 24);
}
public DateTime RandomTime(DateTime from, int fromHours, int toHours) {
return from.AddHours(Next % (toHours - fromHours) + fromHours);
}
static DeterministicRandom() {
time = DateTime.Now.AddDays(-62);
Random currentRandom = new Random(randomCount);
deterministicRandomNumbers = new int[randomCount];
for(int i = 0; i < randomCount; i++)
deterministicRandomNumbers[i] = currentRandom.Next(randomCount);
}
public DeterministicRandom(int i) {
this.rnd = i + (i >> 10) + (i >> 20);
}
}
}