Add signature workflow models, services, and configurations

Introduced new models (`SignatureDto`, `SignatureCaptureDto`, `EnvelopeReceiverDto`) to support a signature-based workflow. Added services for handling API interactions (`SignatureService`, `AuthService`, `DocumentService`, `EnvelopeReceiverService`, `SignatureCacheService`).

Enhanced configuration with `ApiOptions` and `PdfViewerOptions`. Integrated DevExpress features with custom data connection providers, in-memory report storage, and font loading utilities.

Marked `AnnotationDto` and `AnnotationService` as `[Obsolete]` in favor of newer implementations. Added detailed documentation for coordinate systems, unit conversions, and usage scenarios.
This commit is contained in:
2026-06-12 14:02:55 +02:00
parent d599fe3156
commit 1f889d8b58
21 changed files with 946 additions and 0 deletions

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namespace EnvelopeGenerator.WebUI.Client.Options;
public class ApiOptions
{
public const string SectionName = "ApiOptions";
public string BaseUrl { get; set; } = string.Empty;
public bool UsePredefinedReports { get; set; } = false;
}

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namespace EnvelopeGenerator.WebUI.Client.Options;
public class PdfViewerOptions
{
public const string SectionName = "PdfViewerOptions";
/// <summary>
/// Base scale for thumbnail rendering (0.2 - 1.5 recommended)
/// Higher values = better quality but slower rendering
/// Default: 0.75
/// </summary>
public double ThumbnailBaseScale { get; set; } = 0.75;
/// <summary>
/// Enable HiDPI/Retina support for thumbnails
/// Default: true
/// </summary>
public bool ThumbnailEnableHiDPI { get; set; } = true;
/// <summary>
/// Maximum device pixel ratio multiplier for thumbnails (1.0 - 3.0)
/// Caps DPR to avoid excessive memory usage on 4K+ displays
/// Default: 2.0
/// </summary>
public double ThumbnailMaxDPR { get; set; } = 2.0;
/// <summary>
/// Enable HiDPI/Retina support for main PDF canvas
/// Default: true
/// </summary>
public bool MainCanvasEnableHiDPI { get; set; } = true;
/// <summary>
/// Maximum device pixel ratio multiplier for main canvas (1.0 - 3.0)
/// Default: 2.0
/// </summary>
public double MainCanvasMaxDPR { get; set; } = 2.0;
/// <summary>
/// Enable smooth zoom transition (fade effect)
/// Default: true
/// </summary>
public bool EnableSmoothZoom { get; set; } = true;
/// <summary>
/// Zoom transition duration in milliseconds (50 - 500)
/// Default: 150
/// </summary>
public int ZoomTransitionDuration { get; set; } = 150;
/// <summary>
/// Opacity during rendering (0.0 - 1.0)
/// Lower values = more visible fade effect
/// Default: 0.85
/// </summary>
public double RenderingOpacity { get; set; } = 0.85;
/// <summary>
/// Delay between thumbnail renders in milliseconds (10 - 200)
/// Higher values = less browser stress, slower initial load
/// Default: 50
/// </summary>
public int ThumbnailRenderDelay { get; set; } = 50;
/// <summary>
/// Zoom step percentage (1 - 50)
/// Controls how much zoom changes per click or scroll
/// Default: 5 (5% per step)
/// </summary>
public int ZoomStepPercentage { get; set; } = 5;
}