Methoden hinzugefügt, um Nachrichten direkt oder über Enum-Schlüssel hinzuzufügen, unterstützt Methodenverkettung in IServiceMessage.
36 lines
1.7 KiB
C#
36 lines
1.7 KiB
C#
namespace DigitalData.Core.Contracts.Application
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{
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/// <summary>
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/// Defines a basic structure for service messages, including a success flag and a collection of messages.
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/// This interface is intended to be a base for more specific service result types, offering a way to communicate
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/// operation outcomes (success or failure) along with relevant messages.
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/// </summary>
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public interface IServiceMessage
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{
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/// <summary>
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/// Gets or sets a value indicating whether the service operation was successful.
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/// </summary>
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bool IsSuccess { get; set; }
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/// <summary>
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/// Gets or sets a collection of messages associated with the service operation. These messages can be error descriptions,
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/// success notifications, or other relevant information related to the operation's outcome.
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/// </summary>
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List<string> Messages { get; set; }
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/// <summary>
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/// Adds a new message to the collection of service messages.
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/// </summary>
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/// <param name="message">The message to add.</param>
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/// <returns>The current instance of IServiceMessage, allowing for method chaining.</returns>
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IServiceMessage WithMessage(string message);
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/// <summary>
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/// Adds a message corresponding to the specified message key to the collection of service messages.
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/// This method uses the string representation of the enum value as the message.
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/// </summary>
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/// <param name="messageKey">The enum value representing the message key.</param>
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/// <returns>The current instance of IServiceMessage, allowing for method chaining.</returns>
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IServiceMessage WithMessageKey(Enum messageKey);
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}
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} |